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I'm Harley Phoenix
Game Developer; Programmer; BSc Graduate (with Honours) at a 1st; Freelancer; and Publisher.
Project Escape II Framework
For my final year at University, I built a full-fledged Framework designed for creating high quality FPS-style levels, this was made inside UE4 and (models aside) everything was built and designed entirely by myself. With features including:
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Spawn and Edit over 300 Actors at runtime
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Use my Custom Events System for handling interactable objects (eg, doors)
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Use my Custom Saving and Loading System, compatible with engine version upgrades
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Full Modding Support (Anything in UE4 can be exported and used in the Framework)
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Extremely high performance and visual quality (Average FPS is 75 on a mid-spec PC)
Windows Build [5.7GB]
Downloads
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